- Bomb jumps. Use explosions to launch yourself or knock other players away
- New visual effects for explosions, hits, falls, and sword attacks
- Shield cooldown reduced from 30s to 15s
- Shield duration increased from 2s to 3s
- Players now run by default. Hold Shift to walk
- Increased movement speed
- The sword now knocks players down for 6 seconds
- Throwing players now follows the direction you're looking
- Climbing ladders feels smoother and more reliable
- Center platforms are longer, making movement easier
- Ground painting is now more stable. Platforms no longer fade out and behave more consistently
- Improved hit detection for bullets, sword attacks, and crown pickup
- Increased safe fall height for bomb jumps and aerial movement
- Improved projectile hit registration
- Improved sword hit registration
- Improved crown pickup reliability
- Improved painted platform collision
- Removed the gun trail effect
- The crown can sometimes fall through objects
- Explosions may knock players off ladders
- Some mechanics can still behave inconsistently depending on networking conditions
- In rare cases, the crown may not return to the center after a carrier falls
- Occasionally, the crown timer may stop updating
- Performance may drop on lower-end PCs in matches with 3-4 players. Two-player matches should run normally