Pick Up & Throw
Alpha 0.2
14 July 2026
🎁 Added
  • Added melee attacks that knock down nearby players
  • Added the ability to pick up and carry downed players
  • Carry players anywhere, throw them off towers, or off the map
  • Added an in-game controls & tips panel with live objectives
  • Added colored objective markers and warnings for enemy towers while carrying the crown
  • Added new climbing, falling, and carrying animations
  • Added the current match score target to the scoreboard
  • Updated the victory screen with Victory and Defeat results
🧼 Improved
  • Improved bullet speed and hit registration
  • Bullets now behave correctly under high latency
  • Increased player jump height
  • Climbing ladders and ropes is smoother with automatic attachment
  • Crown capture time reduced from 20s to 10s
  • Victory score increased from 3 to 5 points
  • The first floor can now be painted tile by tile
  • Central platforms around the crown are larger and easier to reach
  • Barricades can now be used to jump onto the upper platforms
  • Painted platforms now fade earlier, making their state easier to read
  • UI visuals, windows, and fonts have been polished
🪛 Fixed
  • Fixed several crown duplication issues that could break the score timer
  • Fixed a bug where the crown could appear in the wrong position
  • Downed players now stand up exactly where their body is lying
  • Fixed incorrect player state synchronization, including shield visuals
  • Improved bullet collision to prevent missed hits
🚯 Removed
  • Tower ladders can no longer be painted and are now always white
⚠️ Known Issues
  • Alpha is still in active development. You may encounter bugs, balance changes, or unfinished features. Your feedback helps improve the game