Pick Up & Throw

Alpha 0.2
14 July 2026
26 changes in this update

Added

8 changes
  • Added melee attacks that knock down nearby players

  • Added the ability to pick up and carry downed players

  • Carry players anywhere, throw them off towers, or off the map

  • Added an in-game controls & tips panel with live objectives

  • Added colored objective markers and warnings for enemy towers while carrying the crown

  • Added new climbing, falling, and carrying animations

  • Added the current match score target to the scoreboard

  • Updated the victory screen with Victory and Defeat results

Improved

11 changes
  • Improved bullet speed and hit registration

  • Bullets now behave correctly under high latency

  • Increased player jump height

  • Climbing ladders and ropes is smoother with automatic attachment

  • Crown capture time reduced from 20s to 10s

  • Victory score increased from 3 to 5 points

  • The first floor can now be painted tile by tile

  • Central platforms around the crown are larger and easier to reach

  • Barricades can now be used to jump onto the upper platforms

  • Painted platforms now fade earlier, making their state easier to read

  • UI visuals, windows, and fonts have been polished

Fixed

5 changes
  • Fixed several crown duplication issues that could break the score timer

  • Fixed a bug where the crown could appear in the wrong position

  • Downed players now stand up exactly where their body is lying

  • Fixed incorrect player state synchronization, including shield visuals

  • Improved bullet collision to prevent missed hits

Removed

1 change
  • Tower ladders can no longer be painted and are now always white

Known Issues

1 change
  • Alpha is still in active development. You may encounter bugs, balance changes, or unfinished features. Your feedback helps improve the game