Explosions & Effects
Bomb jumps. Use explosions to launch yourself or knock other players away
New visual effects for explosions, hits, falls, and sword attacks
Shield cooldown reduced from 30s to 15s
Shield duration increased from 2s to 3s
Players now run by default. Hold Shift to walk
Increased movement speed
The sword now knocks players down for 6 seconds
Throwing players now follows the direction you're looking
Climbing ladders feels smoother and more reliable
Center platforms are longer, making movement easier
Ground painting is now more stable. Platforms no longer fade out and behave more consistently
Improved hit detection for bullets, sword attacks, and crown pickup
Increased safe fall height for bomb jumps and aerial movement
Improved projectile hit registration
Improved sword hit registration
Improved crown pickup reliability
Improved painted platform collision
Removed the gun trail effect
The crown can sometimes fall through objects
Explosions may knock players off ladders
Some mechanics can still behave inconsistently depending on networking conditions
In rare cases, the crown may not return to the center after a carrier falls
Occasionally, the crown timer may stop updating
Performance may drop on lower-end PCs in matches with 3-4 players. Two-player matches should run normally