- **Version 1.1 Patch Notes**
- ** New Systems**
- Added persistent **Credits Economy** with HUD counter and purchase popups.
- Added **Human Extra Shop** and **Zombie Extra Shop** (hold **B** to open).
- **Human Shop**
- Added **Requiem** special revolver.
- Added **Armor Vest**:
- -Blocks 2 zombie infection hits.
- -Breaks after second block.
- -Prevents re-purchase while active.
- ** Zombie Shop**
- :rage: Added **Zombie Rage**:
- -Increased movement speed.
- -Higher jump.
- -Increased FOV.
- -Red screen effect.
- -Purchase sound + ambient rage sound.
- -Lasts 60 seconds.
- -Ends automatically on timer, round end, or cure.
- Added **Antidote**:
- -Can only be used when 2+ zombies are alive.
- -Turns zombie back into human.
- -Restores normal human loadout.
- -Re-enables Human Shop access.
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- **Round MVP System**
- At the end of each round, players now see MVP awards:
- **Serial Killer** – Most zombie kills
- **Best Infector** – Most humans infected
- **Heavy Hitter** – Most damage dealt to zombies
- **Bloodhound** – Infected the last surviving human
- ** Improved Scoreboard**
- The TAB scoreboard now tracks:
- -Kills
- -Infections
- -Credits
- -Deaths
- -Ping
- **Player Name Display**
- Looking at another player now shows their name above the crosshair.
- Humans appear in **yellow**
- Zombies appear in **green**
- **Weapon Spawn Fix**
- Fixed an issue where some players could spawn without their default weapons.
- **Zombie Respawn Fixes**
- Fixed several zombie respawn issues, including:
- -instant respawn after death
- -respawning at death location
- Zombies now correctly respawn at spawn points after the timer.
- **Kill Tracking Fix**
- Fixed a bug where only the host received kill stats.
- Kills now count correctly for all players.