- Interactive player choices when certain Random Event choices pop-up! No longer will those choices auto select, YOU now can choose how the random event plays out!
- Real-time countdown timer with specific events, with the player choice!
- A new achievement added, Prestige 1 achievement!
- Prestige-scaled points on each potion, so when players are at high prestiges, the effects won't be static!
- Attack is not the only button that has prestige-scaled tuning, Special now has the same and hit-chance has increased per-prestige level!