A turn-based combat HUD game with mini-events like Blackjack, Dice Duel, Monty Hall, and UNO duels, plus a shop, spells, perks, prestige, and achievements. It is built with Razor UI panels and static manager classes that handle combat, random events, logging, and UI choice flows. It saves simple progress to FileSystem.Data JSON and talks to Sandbox Services for achievements, stats, leaderboards, and Steam persona display.