Compiler-generated assembly metadata file for the Game project. It sets global usings and multiple assembly attributes like AddonTitle, Idents, EngineVersion, target framework, compile time, and version information.
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "KeyboardWarriors!" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "keyboardwarriors" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "303" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "303.keyboardwarriors" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]
[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-07-11T23:39:31.8983366Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.113.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.113.0")]