Auto-generated compiler file that sets global using directives and assembly metadata for the Game project. It defines global usings for Sandbox and ASP.NET components and embeds addon and build metadata like addon title, identifiers, engine version, target framework and compile time.
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "KeyboardWarriors!" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "keyboardwarriors" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "303" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "303.keyboardwarriors" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]
[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-08-14T19:39:09.1006371Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.113.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.113.0")]