Simple model class representing the result of an action in the game UI. Holds title, description, numeric effects (Damage, Healing) and boolean outcome flags like Critical, Blocked, Missed, and Defeated.
using System;
using System.Collections.Generic;
namespace Keyboard_Warriors_.Models
{
public class ActionResult
{
public string Title { get; set; } = "";
public string Description { get; set; } = "";
public int Damage { get; set; }
public int Healing { get; set; }
public bool Critical { get; set; }
public bool Blocked { get; set; }
public bool Missed { get; set; }
public bool Defeated { get; set; }
}
}