- New healing sounds for both Heal and Healing Spell.
- A bug where the player's armor would default to 100 instead of scaling with prestige, same thing with health, defaulted to 100 instead of scaling with hp, which would offset the damage being done.
- Certain random events would require more than one pop-up HUD, but would break from the case after the player clicks the first choice, so made their own files and called them to the random event so they can actually play the mini games.