24 September 2026

0.1.1
Areas
56 changes in this update

Added

12 changes
Weapons
  • Emberwake Wand - New weapon that summons burning skulls to fight for you.

  • Cinder Feast - New Emberwake Awakened rune. Skull bites deal splash damage.

  • Bonefire - New Emberwake Awakened rune. Skulls explode instead of biting, dealing 48 area damage or 96 against an isolated enemy.

Runes
  • Continuance - New rune: Duration skills last 25% longer.

  • Duration tag - Added to Hollow Idol, Emberwake, Storm Cage and Frostfall.

Curses
  • Mage IV - Mosswitches link to nearby monsters with damaging witchfire tethers.

  • Assassin IV - Veilknife flasks bounce twice, dealing 50% damage per bounce. Their teleport knives turn and strike again.

  • Coven IV - Introduces the Cinderking, who leaves lasting fire across the arena. Killing him is optional.

  • Hunger III - Festermaws erupt into chunks while still alive.

  • Hunger IV - At the start of a round, spawns one larger Festermaw with 300% more health and 35% more damage. It releases eight smaller Festermaws on death.

  • Tier IV boss rules - Coven IV and Hunger IV are disabled during boss fights. Each grants the boss 7.5% increased damage instead; lower-tier effects remain active.

Settings
  • Blink to cursor - Added an option to blink toward the cursor or in your movement direction. When stationary, you blink in the direction you're facing.

Improved

32 changes
Runes
  • Vitality - Increased maximum health from 15 to 35.

  • Renewal - Increased health regeneration from 0.6 to 0.8 per second.

  • Fortitude - Increased armour from 15 to 20.

  • Precision - Increased critical strike chance from 8% to 10%.

  • Cruelty - Increased critical strike multiplier from 35% to 40%.

  • Certainty - Increased the critical strike multiplier penalty from 25% to 50%. The critical strike chance bonus remains 40%.

  • Totemic Bond - Both Hollow Idols now use the Relic key, with two independently recharging uses.

Curses
  • Assassin III - Moved the teleport knives’ random direction change to Assassin IV and doubled their travel distance.

  • Brute I - Reduced Miremaw size bonus from 69% to 40%.

  • Brute II - Reduced Miremaw attack area bonus from 96% to 40%.

  • Coven III - Fire now lasts 20 seconds instead of the entire round.

  • Curse visuals - Improved Hunger II chunk visuals - the extra chunks from eating goblins are now... half-digested goblins! With different remains for living and undead goblins.

Curse arrival intervals
  • Mosswitches, Veilknives and goblins - 15s → 40s

  • Miremaws - 15s → 60s

  • Cinderwicks - 30s → 90s

  • Festermaws - 40s → 70s

Items
  • Cloudweave Robe - Increased health regeneration from 0.6 to 1.2 per second.

  • Quicksilver Wraps - Increased weapon speed from 10% to 20% and movement speed from 8% to 12%.

  • Eclipse Vestment - Reduced maximum health from 30 to 20.

  • Fulgur Pendant - Increased Relic cooldown recovery from 12% to 24%.

  • Blackstar Amulet - Increased critical strike chance from 5% to 12%.

Combat
  • Frostfall - Increased Area now also scales icicle splashes, so it no longer reduces single-target damage.

  • Bellkeeper - Summons approximately 15% fewer skeletons during intermission phases.

  • Boss rewards - The extra item dropped after a boss is now always at least Legendary.

Interface
  • Enchanting - Redesigned the enchanting board.

  • Selling - Hold Ctrl to skip confirmation.

  • Loot pickup - Loot can now also be collected by walking over an item's label.

  • Descriptions - Reworked a huge amount of text across the game, including skill, rune and curse descriptions, and added new loading tips.

Audio
  • Volume - Reduced overall volume by approximately 30%.

  • Spell sounds - Updated Frostfall, life flask and Timefold sounds.

Performance
  • Combat - Improved performance in large fights.

  • Hitches - Reduced stuttering when starting a run, closing equipment and casting spells for the first time.

Fixed

11 changes
Combat
  • Boss fights - Remaining enemies now die when the boss is defeated.

  • Movement - Fixed the mage occasionally becoming unable to move with the keyboard.

  • Large enemies - Fixed enemies getting stuck in rocks at the north of the arena.

  • Festermaw - Chunks now deal damage throughout their entire flight.

Interface
  • Enchanting - Used essences are now deselected after crafting.

  • Leaderboards - Fixed missing entries and personal bests failing to update until rejoining.

Spells
  • Flameburst - Fixed visual glitches when turning quickly.

  • Flameburst - Fixed a bug that could prevent Burn from dealing damage when repeatedly reapplied.

Visuals
  • Ground effects - Fixed mud and other ground effects appearing incorrectly on stairs and terraces.

  • Cinderwick fire - Fixed fire appearing above the Inferno ring and boss fog.

  • Curse cards - Fixed overlapping text on Ice curse cards.

Removed

1 change
Audio
  • Flask refill - Removed the life flask refill chime.