Two-player co-op - Play with a friend!
Personal loot - Both players receive their own round rewards and build their gear independently.
Downed players - If you die, you sit out that round and return for the next one.
Shared curses - Take turns choosing a curse.
Party HUD - Just a party hud, yea.
Co-op difficulty - Enemies and bosses have double the HP.
Co-op leaderboard - A separate Co-op tab records each player's co-op results. Solo scores remain separate.
Ember Flurry - Reworked while keeping its core identity intact, while also fixing a lot of bugs. Blink between enemies and deliver six area strikes for 50 damage each. After the sixth strike, each strike has a 50% chance to continue, up to ten. Can strike the same enemy repeatedly.
Ember Flurry - Cooldown increased from 6 to 8 seconds. Retargets when enemies die and avoids unsafe landings.
Unfinished Business - Echoes follow the completed Ember Flurry chain, repeating its area strikes for 40 damage each.
Ember Flurry - Several VFX and SFX improvements for the base skill and its awakened versions.
Wild Streak - New Ember Flurry awakened rune. Doubles targeting range, raises the chance of another strike to 90% and removes the strike limit. Long chains become increasingly fast. The true "flicker take the wheel" experience
The Maiden - Phase three now opens with a centered Spiral followed by Nova.
Volley - Updated warning, release and impact sounds.
Combat - Improved performance.
Curse details - Click outside the Read More panel to close it.
Defeat screen - Replaced the old nomination message with an invitation to our Discord.
Class selection - Menu button hit areas no longer extend over the character models.
Main menu - Switching class no longer replays the entire menu's entrance animation.
Crafting tutorial - Removed the outdated reference to the View Roll Chances link.