Small update about s&coin.


The game is still in early access and very much a work in progress.
I’m currently fixing bugs, improving the UI, tuning the balance, and working on making the whole coin pusher loop feel better.

 Please don’t judge the game too harshly yet. I’m actively working on it and improving it step by step. 

The idea is simple:

Drop coins onto the board, push other coins and prizes off the edge, sell what you collect, buy upgrades, and keep going until your wallet looks ridiculous.

Most coins are silver, but you can also get gold or diamond coins worth more.

Prizes like diamonds and gold ingots go straight into your inventory when they fall, and you can sell them in the shop for cash.

Cash is used to buy upgrades like faster passive coin regen, more coins per tick, better special coin odds, and consumables like board shake or coin rain.

Everything is earned in-game.

Balance, prices, upgrade costs and progression are still being tuned.

More coin pusher tables with their own themes and prize pools are planned.
For now, there is one casino-style table, which should already be enough for a short session or two.

Bug reports and balance feedback are very welcome.


Thanks for playing it!

people
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