s&
newspaper
About
info
About s&box
newspaper
Latest News
published_with_changes
Changes
map
Roadmap
monitoring
Metrics
games
Games
sports_esports
Browse Games
rocket
Discover Games
business_center
Workshop
sports_esports
Games
landscape
Maps
chair
Models
texture
Materials
apparel
Clothing
construction
More..
forum
Forum
docs
Docs
docs
Documentation
dashboard
Api Reference
input
Log in with Steam
chevron_left
Change Language
简体中文
English
Русский
Español
Português-Brasil
Deutsch
日本語
Français
Polski
Türkçe
한국어
Pirate
Italiano
ไทย
繁體中文
Українська
Čeština
Nederlands
Magyar
Dansk
Suomi
Svenska
Norsk
Ελληνικά
Română
Български
Tiếng Việt
Bahasa Indonesia
Español-Latinoamérica
العربية
Api
Components
BasePostProcess
chevron_left
Components
class
BasePostProcess
search
Constructors
lock
BasePostProcess
Fields
lock
Attributes
Properties
lock
Camera
Methods
lock
Blit
lock
BlitSimple
lock
InsertCommandList
functions
Render
menu
BasePostProcess
The base class for all post process effects.
class
Sandbox
.
account_tree
extends
Component
abstract
Sandbox.Engine
build
Constructors
1
BasePostProcess
(
)
crop_din
Fields
1
Attributes
RenderAttributes
The default attributes for this post process. This will be used by helper functions like Blit.
data_object
Properties
1
Camera
CameraComponent
The camera we're being applied to. This is only valid during the Render call.
functions
Methods
4
Blit
(
blit
,
debugName
)
Helper to do a blit with the current camera's post process
BlitSimple
(
shader
,
stage
,
order
,
debugName
)
Helper to do a blit with the current camera's post process
InsertCommandList
(
cl
,
stage
,
order
,
debugName
)
Helper to add a command list to the current camera's post process
Render
(
)
Override in your implementation to do your rendering
Inheritance
Component
BasePostProcess
BasePostProcess<T>
AmbientOcclusion
BlitOverlay
Bloom
Blur
ChromaticAberration
ColorAdjustments
ColorGrading
DepthOfField
FilmGrain
Highlight
MotionBlur
Pixelate
ScreenSpaceReflections
Sharpen
Tonemapping
Vignette
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.