s&
newspaperAbout
infoAbout s&box newspaperLatest News published_with_changesChanges mapRoadmap monitoringMetrics
gamesGames
sports_esportsBrowse Games rocketDiscover Games
business_centerWorkshop
sports_esportsGames landscapeMaps chairModels textureMaterials apparelClothing constructionMore..
forumForum docsDocs
docsDocumentation dashboardApi Reference schoolTutorials
inputLog in with Steam chevron_leftChange Language
简体中文EnglishРусскийEspañolPortuguês-BrasilDeutsch日本語FrançaisPolskiTürkçe한국어PirateItalianoไทย繁體中文УкраїнськаČeštinaNederlandsMagyarDanskSuomiSvenskaNorskΕλληνικάRomânăБългарскиTiếng ViệtBahasa IndonesiaEspañol-Latinoaméricaالعربية
Api
Classes
Vignette
chevron_left Classes
class
Vignette

Constructors

functionsVignette

Properties

data_objectCenterdata_objectColordata_objectIntensitydata_objectRoundnessdata_objectSmoothness

Methods

functionsRender
Vignette
Applies a vignette to the camera
class Sandbox .account_tree extends BasePostProcess<T>
sealedSandbox.Engine

build Constructors 1

Vignette ()

data_object Properties 5

Center
Vector2
The center of the vignette in relation to UV space. This means a value of {0.5, 0.5} is the center of the screen
Color
Color
The color of the vignette or the "border"
Intensity
float
How strong the vignette is. This is a value between 0 -> 1
Roundness
float
How circular or round the vignette is
Smoothness
float
How much fall off or how blurry the vignette is

functions Methods 1

Render ()

Inheritance

Component
BasePostProcess
BasePostProcess<T>
Vignette
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.
  • News
  • Docs
  • Metrics
  • FAQ
  • Forum
  • Discord
  • Twitter