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Api
Classes
AmbientOcclusion
chevron_left Classes
class
AmbientOcclusion

Constructors

functionsAmbientOcclusion

Properties

data_objectComponentVersiondata_objectDenoiseModedata_objectFalloffRangedata_objectIntensityremove_circleQualitydata_objectRadiusdata_objectThinCompensation

Methods

functionsRender
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AmbientOcclusion
Adds an approximation of ambient occlusion using Screen Space Ambient Occlusion (SSAO). It darkens areas where ambient light is generally occluded from such as corners, crevices and surfaces that are close to each other.
class Sandbox .account_tree extends BasePostProcess<T>
sealedSandbox.Engine

build Constructors 1

AmbientOcclusion ()

data_object Properties 7

ComponentVersion
int
DenoiseMode
DenoiseModes
How we should denoise the effect
FalloffRange
float
Gently reduce sample impact as it gets out of the effect's radius bounds
Intensity
float
The intensity of the darkening effect. Has no impact on performance.
Quality
obsoleteSampleQuality
Radius
int
Maximum distance of samples from pixel when determining its occlusion, in world units.
ThinCompensation
float
Slightly reduce impact of samples further back to counter the bias from depth-based (incomplete) input scene geometry data

functions Methods 1

Render ()

Inheritance

Component
BasePostProcess
BasePostProcess<T>
AmbientOcclusion
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