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Api
Classes
AmbientOcclusion
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Classes
class
AmbientOcclusion
search
Constructors
functions
AmbientOcclusion
Properties
data_object
ComponentVersion
data_object
DenoiseMode
data_object
FalloffRange
data_object
Intensity
remove_circle
Quality
data_object
Radius
data_object
ThinCompensation
Methods
functions
Render
menu
AmbientOcclusion
Adds an approximation of ambient occlusion using Screen Space Ambient Occlusion (SSAO). It darkens areas where ambient light is generally occluded from such as corners, crevices and surfaces that are close to each other.
class
Sandbox
.
account_tree
extends
BasePostProcess
<
T
>
sealed
Sandbox.Engine
build
Constructors
1
AmbientOcclusion
(
)
data_object
Properties
7
ComponentVersion
int
DenoiseMode
DenoiseModes
How we should denoise the effect
FalloffRange
float
Gently reduce sample impact as it gets out of the effect's radius bounds
Intensity
float
The intensity of the darkening effect. Has no impact on performance.
Quality
obsolete
SampleQuality
Radius
int
Maximum distance of samples from pixel when determining its occlusion, in world units.
ThinCompensation
float
Slightly reduce impact of samples further back to counter the bias from depth-based (incomplete) input scene geometry data
functions
Methods
1
Render
(
)
Inheritance
Component
BasePostProcess
BasePostProcess<T>
AmbientOcclusion
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