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Api
Components
BaseWeaponModel
OnDeploy
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Components
class
BaseWeaponModel
Constructors
functions
BaseWeaponModel
Properties
data_object
DeploySound
data_object
EjectBrass
data_object
MuzzleEffect
data_object
MuzzleGameObject
data_object
Renderer
data_object
ShellEjectGameObject
data_object
TracerEffect
Methods
functions
DoEjectBrass
functions
DoMuzzleEffect
functions
DoTracerEffect
functions
GetMuzzleTransform
functions
GetShellEjectTransform
functions
GetTracerOrigin
functions
OnAttack
functions
OnDeploy
functions
OnIncrementalReload
functions
OnReloadCancel
functions
OnReloadFinish
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OnReloadStart
OnDeploy
Called when this weapon model is deployed (drawn). Base sets the "b_deploy" animation parameter and plays Sandbox.BaseWeaponModel.DeploySound. Override to extend.
method
void
OnDeploy
(
)
people
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