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Api
Components
BaseWeaponModel
OnIncrementalReload
chevron_left Components
class
BaseWeaponModel

Constructors

functionsBaseWeaponModel

Properties

data_objectDeploySounddata_objectEjectBrassdata_objectMuzzleEffectdata_objectMuzzleGameObjectdata_objectRendererdata_objectShellEjectGameObjectdata_objectTracerEffect

Methods

functionsDoEjectBrassfunctionsDoMuzzleEffectfunctionsDoTracerEffectfunctionsGetMuzzleTransformfunctionsGetShellEjectTransformfunctionsGetTracerOriginfunctionsOnAttackfunctionsOnDeployfunctionsOnIncrementalReloadfunctionsOnReloadCancelfunctionsOnReloadFinishfunctionsOnReloadStart
OnIncrementalReload
Called when a round is loaded during an incremental (one-at-a-time) reload. Base does nothing - override for the per-shell animation.
method
void OnIncrementalReload ()
Declared in Sandbox.BaseWeaponModel ยท Assembly Sandbox.Engine
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