Inheritence

Summary

Scatterer that filters and selects assets based on the slope angle of the surface. Useful for placing different vegetation or rocks on flat vs steep terrain.

Constructors

SlopeScatterer

Properties

AlignToNormal Align objects to surface normal.
Density Points per square meter (density).
HeightOffset Offset from ground surface.
Mappings Define which entries spawn at which slope angles.
Scale Scale range for spawned objects.
UseFallback Use random clutter entry if no slope mapping matches.

Methods

Generate
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