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Component
.DestroyGameObject
void
DestroyGameObject
(
)
Description
Destroy the parent GameObject. This really only exists so when you're typing Destroy you realise that calling Destroy only destroys the Component - not the whole GameObject.
Return
User Comments
Properties
Active
Components
ComponentVersion
Enabled
Flags
GameObject
Id
IsProxy
IsValid
LocalPosition
LocalRotation
LocalScale
LocalTransform
Network
OnComponentDestroy
OnComponentDisabled
OnComponentEnabled
OnComponentFixedUpdate
OnComponentStart
OnComponentUpdate
Scene
Tags
Transform
WorldPosition
WorldRotation
WorldScale
WorldTransform
Methods
AddComponent
Deserialize
DeserializeImmediately
Destroy
DestroyGameObject
EditLog
GetComponent
GetComponentInChildren
GetComponentInParent
GetComponents
GetComponentsInChildren
GetComponentsInParent
GetOrAddComponent
Invoke
Reset
Serialize
Static Methods
JsonRead
JsonWrite