s&
About
The Project
info
About s&box
map
Roadmap
monitoring
Metrics
Engine startup and usage numbers
Updates
newspaper
Latest News
published_with_changes
Changes
Release-by-release changelog
Games
Browse Games
Discover Games
gamejams
Game Jam III
Starts
Fri 4 Sep
Theme
Theme revealed when the jam starts.
£
50,000
prizepool
Read more
Workshop
Playable
sports_esports
Games
Standalone games and gamemodes
Assets
landscape
Maps
view_in_ar
Models
texture
Materials
apparel
Clothing
apps
Everything
Every asset type in one list
Forum
Learn
Documentation
rocket_launch
Getting Started
docs
Documentation
api
API Reference
Resources
school
Tutorials
manage_search
Code Search
input
Log in with Steam
chevron_left
Change Language
简体中文
English
Русский
Español
Português-Brasil
Deutsch
日本語
Français
Polski
Türkçe
한국어
Pirate
Italiano
ไทย
繁體中文
Українська
Čeština
Nederlands
Magyar
Dansk
Suomi
Svenska
Norsk
Ελληνικά
Română
Български
Tiếng Việt
Bahasa Indonesia
Español-Latinoamérica
العربية
Api
Classes
MovieTime
Ticks
chevron_left
Classes
struct
MovieTime
Properties
data_object
Absolute
data_object
IsNegative
data_object
IsPositive
data_object
IsZero
data_object
Ticks
data_object
TotalSeconds
Methods
functions
Clamp
functions
CompareTo
functions
Floor
functions
GetFraction
functions
GetFrameCount
functions
GetFrameIndex
functions
Round
Static Fields
crop_din
TickRate
Static Properties
data_object
Epsilon
data_object
MaxValue
data_object
MinValue
data_object
SupportedFrameRates
data_object
Zero
Static Methods
functions
Distance
functions
FromFrames
functions
FromSeconds
functions
FromTicks
functions
Lerp
functions
Max
functions
Min
Ticks
property
int
Ticks
{
get
;
set
;
}
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.