| Absolute | |
| IsNegative | |
| IsPositive | |
| IsZero | |
| Ticks | |
| TotalSeconds |
| Clamp | |
| CompareTo | |
| Floor | |
| GetFraction | |
| GetFrameCount | Given a <paramref name="frameRate" />, how many frames would need to be allocated to represent every moment of time up until now. This is always at least <c>1</c>, and will be <c>1</c> more than Sandbox.MovieMaker.MovieTime.GetFrameIndex(System.Int32) unless this time is exactly on a frame boundary. |
| GetFrameIndex | Given a <paramref name="frameRate" />, how many frames have passed before reaching this time. |
| Round |
| TickRate | How many Sandbox.MovieMaker.MovieTime.Ticks per second. This value should nicely divide into common frame rates. |
| Epsilon | |
| MaxValue | |
| MinValue | |
| SupportedFrameRates | Frame rates <c><= 120</c> that can be perfectly represented by Sandbox.MovieMaker.MovieTime.TickRate, in ascending order. Venturing outside these rates will lead to some frames being slightly different durations than others. |
| Zero |
| Distance | |
| FromFrames | |
| FromSeconds | |
| FromTicks | |
| Lerp | |
| Max | |
| Min |