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ParticleEmitter
.RateOverDistance
float
RateOverDistance
{
get
;
set
;
}
Description
How many particles to emit per 100 units moved
Return
User Comments
Fields
time
Properties
Burst
Delay
Delta
DestroyOnEnd
Duration
EmitRandom
IsBursting
Loop
Rate
RateOverDistance
Methods
Emit
ResetEmitter