s&
About
The Project
info
About s&box
map
Roadmap
monitoring
Metrics
Engine startup and usage numbers
Updates
newspaper
Latest News
published_with_changes
Changes
Release-by-release changelog
Games
Browse Games
Discover Games
gamejams
voting
Game Jam III
Ends
Fri 25 Sep
Theme
One More Round
Voting is open. Play the entries and pick the winner.
£
50,000
prizepool
View the jam
Workshop
Playable
sports_esports
Games
Standalone games and gamemodes
Assets
landscape
Maps
view_in_ar
Models
texture
Materials
apparel
Clothing
apps
Everything
Every asset type in one list
Forum
Learn
Documentation
rocket_launch
Getting Started
docs
Documentation
api
API Reference
Resources
school
Tutorials
manage_search
Code Search
Get s&box
Sign in with Steam
Api
Classes
RayTracingAccelerationStructure
Create
chevron_left
Classes
class
RayTracingAccelerationStructure
Methods
functions
Dispose
functions
IsValid
functions
Update
Static Methods
functions
Create
Create
Create a ray tracing acceleration structure from scene geometry.
method
static
static
RayTracingAccelerationStructure
Create
(
System.Object
geometryData
)
Parameters
Name
Type
Description
geometryData
System.Object
The geometry data to build the acceleration structure from.
Returns
Type
Description
RayTracingAccelerationStructure
A new acceleration structure, or null if creation failed.
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.