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Api
Classes
SceneAnimationSystem
chevron_left Classes
class
SceneAnimationSystem

Constructors

functionsSceneAnimationSystem

Properties

data_objectBoneFrame
SceneAnimationSystem
class Sandbox .account_tree extends GameObjectSystem<T>
sealedSandbox.Engine

build Constructors 1

SceneAnimationSystem (scene)

data_object Properties 1

BoneFrame
int
Incremented once per frame when bones are updated. Lets per-frame bone caches - like Sandbox.SkinnedModelRenderer.BoneWorldTransforms - know when they're stale without re-reading the skeleton more than once per frame.

Inheritance

GameObjectSystem
GameObjectSystem<T>
SceneAnimationSystem
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