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Api
Classes
Terrain
RayIntersects
chevron_left Classes
class
Terrain

Constructors

functionsTerrain

Properties

data_objectAttributesdata_objectClipMapLodExtentTexelsdata_objectClipMapLodLevelsdata_objectComponentVersiondata_objectControlMapdata_objectEnableCollisiondata_objectHeightMapdata_objectIsConcavedata_objectMaterialOverridedata_objectRenderTypedata_objectStoragedata_objectSubdivisionFactordata_objectSubdivisionLodCountdata_objectTerrainHeightdata_objectTerrainSize

Methods

functionsCreatefunctionsGetMaterialAtWorldPositionfunctionsRayIntersectsfunctionsSyncCPUTexturefunctionsSyncGPUTexturefunctionsUpdateCollisionfunctionsUpdateMaterialsBuffer
RayIntersects
Given a world ray, finds out the LOCAL position it intersects with this terrain.
method2 overloads
Overloads
bool RayIntersects (Ray ray, float distance, out Vector3 position)

Parameters

NameTypeDescription
ray Ray
distance float
out position Vector3

Returns

TypeDescription
bool
Declared in Sandbox.Terrain ยท Assembly Sandbox.Engine
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