s&
infoAbout
infoAbout s&box newspaperLatest News published_with_changesChanges mapRoadmap monitoringMetrics
gamesGames
sports_esportsBrowse Games exploreDiscover Games
categoryWorkshop
sports_esportsGames landscapeMaps view_in_arModels textureMaterials apparelClothing constructionMore..
forumForum menu_bookLearn
docsDocumentation apiApi Reference schoolTutorials manage_searchCode Search
inputLog in with Steam chevron_leftChange Language
简体中文EnglishРусскийEspañolPortuguês-BrasilDeutsch日本語FrançaisPolskiTürkçe한국어PirateItalianoไทย繁體中文УкраїнськаČeštinaNederlandsMagyarDanskSuomiSvenskaNorskΕλληνικάRomânăБългарскиTiếng ViệtBahasa IndonesiaEspañol-Latinoaméricaالعربية
Api
Classes
TextureCubeBuilder
WithMultisample
chevron_left Classes
struct
TextureCubeBuilder

Constructors

functionsTextureCubeBuilder

Methods

functionsAsRenderTargetfunctionsFinishfunctionsWithAnonymousfunctionsWithArrayCountfunctionsWithDatafunctionsWithDepthFormatfunctionsWithDynamicUsagefunctionsWithFormatfunctionsWithGPUOnlyUsagefunctionsWithMipsfunctionsWithMultisamplefunctionsWithMultiSample16XfunctionsWithMultiSample2XfunctionsWithMultiSample4XfunctionsWithMultiSample6XfunctionsWithMultiSample8XfunctionsWithNamefunctionsWithScreenFormatfunctionsWithScreenMultiSamplefunctionsWithSemiStaticUsagefunctionsWithSizefunctionsWithStaticUsagefunctionsWithUAVBinding
WithMultisample
Define which how much multisampling the current texture should use
method
TextureCubeBuilder WithMultisample (MultisampleAmount amount)

Parameters

NameTypeDescription
amount MultisampleAmount Multisampling amount

Returns

TypeDescription
TextureCubeBuilder
Declared in Sandbox.TextureCubeBuilder ยท Assembly Sandbox.Engine
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.
  • News
  • Docs
  • Metrics
  • FAQ
  • Forum
  • Discord
  • Twitter