void TriggerHapticVibration (float duration, float frequency, float amplitude)
Obsolete. Use TriggerHaptics instead

Remarks

If a haptic event is already running it will be interrupted immediately.

Parameters

NameTypeDescription
duration float How long the haptic action should last (in seconds - can be 0 to "pulse" it)
frequency float How often the haptic motor should bounce (0 - 320 in hz. The lower end being more useful)
amplitude float How intense the haptic should be (0 - 1)
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