Summary

Represents a VR controller, along with its transform, velocity, and inputs.

Properties

ButtonA The primary button on this controller (Usually A, can be X for Oculus Touch)
ButtonB The secondary button on this controller (Usually B, can be Y for Oculus Touch)
Grip The grip input on this controller
IsHandTracked Is this controller currently being represented using full hand tracking?
Joystick The primary joystick input on this controller
JoystickPress The primary joystick press on this controller
Transform
Trigger The trigger input on this controller

Methods

<Clone>$
GetFingerCurl
GetFingerSplay
GetFingerValue
GetJointData
GetJoints
GetModel Retrieves or creates a cached model that can be used to render this controller.
StopAllHaptics Stops all rumble and haptic events on this controller.
StopAllVibrations Stop all vibration events on this controller.
TriggerHaptics
TriggerHapticVibration
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