| Active |
Whether or not this object is currently accessible (if false, then the transform will not update). |
| AimTransform |
The aim pose transform of this tracked object in world space (pointing forward).
Use this for aiming, pointing, or ray casting. |
| AngularVelocity |
Local angular velocity of this object (degrees/s) |
| EqualityContract |
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| Role |
Which part of the body this tracked object represents - waist, left shoulder, etc. |
| Transform |
The grip pose transform of this tracked object in world space (centered on palm/grip).
This is the default transform used for hand positioning. |
| Type |
What type of object this is - tracker, controller, etc. |
| Velocity |
Local velocity of this object. |