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Api
Classes
TrackedObject
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Classes
class
TrackedObject
search
Constructors
lock
TrackedObject
Properties
data_object
Active
data_object
AimTransform
data_object
AngularVelocity
lock
EqualityContract
data_object
Role
data_object
Transform
data_object
Type
data_object
Velocity
Methods
functions
<Clone>$
lock
PrintMembers
TrackedObject
Represents a physically tracked VR object with a transform
class
Sandbox.VR
.
Sandbox.Engine
build
Constructors
1
TrackedObject
(
original
)
data_object
Properties
8
Active
bool
Whether or not this object is currently accessible (if false, then the transform will not update).
AimTransform
Transform
The aim pose transform of this tracked object in world space (pointing forward). Use this for aiming, pointing, or ray casting.
AngularVelocity
Angles
Local angular velocity of this object (degrees/s)
EqualityContract
Type
Role
TrackedDeviceRole
Which part of the body this tracked object represents - waist, left shoulder, etc.
Transform
Transform
The grip pose transform of this tracked object in world space (centered on palm/grip). This is the default transform used for hand positioning.
Type
TrackedDeviceType
What type of object this is - tracker, controller, etc.
Velocity
Vector3
Local velocity of this object.
functions
Methods
2
<Clone>$
(
)
TrackedObject
PrintMembers
(
builder
)
bool
Inheritance
TrackedObject
VRController
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