A good starting point for a service type game.
Main problems:
-hit with random spikes of lag/unresponsiveness
-feels a bit bare without a soundtrack
-grabbing materials is a bit buggy and often doesnt grab the bottom-most item
-UI is a little confusing to navigate at first
-No tutorial
Suggestions:
-Add round/days. Not having a way to have a break doesn't feel great to play
-Add customer entry animation
-Add more sound effects for ambiance
- Have the recipe book be somewhere easily accessible or show the ingredients in the order box
-Simplify the customer payments to just dollar amounts
-Give players a bit more time on the customer patience meter in the beginning to remember how to make the sandwich combos
-Add a more visible label to the trash can
AddictiveReplayabilityUnfinishedUnoptimizedConfusingBuggy