334
Sessions
131
Games
5 days
Playtime
246
Achievements
71
Favourites
20
Reviews
19%
Positive

Most Played

GameLast PlayedPlaytime
Protect The House4 Days Ago14 hours
S&Miner23 Days Ago11 hours
Sandbox4 Days Ago8 hours
Mow the lawn17 Days Ago6 hours
Resource Haven27 Days Ago6 hours
Dark Descent4 Months Ago4 hours

Recently Played

GameLast PlayedPlaytime
Strike Force4 Days Ago3 hours
Dead Keys4 Days Ago8 minutes
MOMENTUM4 Days Ago2 minutes
minigolf ⛳4 Days Ago30 minutes
Blown to Bits4 Days Ago27 minutes
s&coin4 Days Ago1 hour

Latest Reviews

Dead Keys game · 4 Days Ago Needs Work
Fun typing game to play, but the rate at which zombies come is a little too slow. The font is a bit hard to see at a distance as well. I also ended up dying to zombie on a completely different floor. I couldn't see what to type. Looking forward to seeing more developments from this game
GameplayUnfinishedBuggy
Blown to Bits game · 4 Days Ago Shows Promise
Fun logic puzzle game! Overall good experience, though there were a couple of places where the rules of certain nodes were not explained, but this can be fixed with a more fleshed out tutorial/game. Can't wait to see more!
GameplayUnfinished
Ghoul Grounds game · 4 Days Ago Shows Promise
Really fun to hop into a game on occasion. The artstyle is nice, the weapons feel good for the most part, and its just good ol zombies. I do wish there were an implementation of a mystery box, perks, weapon upgrading, and more weapons in general, but its still pretty fun for the most part. On the performance side its usually pretty good aside from the occasional desync.
GraphicsGameplayMultiplayerAddictiveReplayabilityUnfinished
Burger Shack game · 7 Days Ago Needs Work
A good starting point for a service type game. Main problems: -hit with random spikes of lag/unresponsiveness -feels a bit bare without a soundtrack -grabbing materials is a bit buggy and often doesnt grab the bottom-most item -UI is a little confusing to navigate at first -No tutorial Suggestions: -Add round/days. Not having a way to have a break doesn't feel great to play -Add customer entry animation -Add more sound effects for ambiance - Have the recipe book be somewhere easily accessible or show the ingredients in the order box -Simplify the customer payments to just dollar amounts -Give players a bit more time on the customer patience meter in the beginning to remember how to make the sandwich combos -Add a more visible label to the trash can
AddictiveReplayabilityUnfinishedUnoptimizedConfusingBuggy
Keytwist game · 7 Days Ago Recommended
Great concept for a simple party game. Menus look very nice and readable, gameplay is easy to understand and quick to learn. Multitasking gameplay mechanic is interesting and introduces a little difficulty while still being fairly accessible for most people. The only thing I would personally like to see is more minigames than just clicking circles and squares. Maybe add a variety of "secondary" tasks to do while keeping the keys pressed. It would be randomized and get harder the further you go. Other than that its a pretty interesting game
GameplayOriginalityReplayabilityControls