Very early in development, a lot of models are placeholder and purchased assets. Real game name TBD. Features realisticish flight dynamics.
How to Win
Two teams (Red and Blue) fight over islands on a naval map. Each island has defenses (bunkers), a dock, and a capture point.
- Destroy island defenses - Bomb enemy bunkers from aircraft. When enough defenses are destroyed (60% threshold), an invasion fleet launches automatically from the nearest friendly island.
- Invasion fleet - Ships sail to the target island and land at beach points. Each ship deploys tanks that drive inland toward the capture point.
- Tanks vs defenses - Tanks and surviving bunkers exchange fire as tanks advance. Defenses fire shells at approaching tanks, and tanks fire back.
- Capture - The first tank to reach the capture point (currently the dock) flips the island to the attacking team.
- Resupply - Home islands periodically send supply ships to friendly islands with destroyed buildings. Supply trucks repair damaged defenses.
- Win condition - Capture all enemy islands to win. (Except for home islands)
Controls
General
- M - Map
- Enter - Chat
- Y/U - All chat / Team chat
- K - Damage vehicle / kill to respawn
- C - Cycle camera modes
Aircraft
- I - Start/stop engines (Ignition)
- G - Toggle landing gear
- W/S - Pitch up/down
- A/D - Roll left/right
- Q/E - Yaw left/right
- Mouse1 - Fire machine guns
- Mouse2 - Free look (hold)
- Space - Brakes (gear down) / Release ordnance (gear up)
- Left Shift/Left Control or +/- or Mouse4/Mouse5 - Throttle up/down
- Scroll - Zoom in/out (orbit/free look)
Camera Modes
- 1 - Cockpit
- 2 - Orbit
- 3 - Fly-by
- 4 - Mouse aim (fly-behind)
- C - Cycle camera modes
Mouse Aim Mode (4)
Fly behind mouse flight. The plane automatically steers toward your mouse target.
- Mouse movement - Set target direction (plane banks and pitches to follow)
- Mouse2 (hold) - Free look orbit around plane, scroll to zoom
- On ground - Mouse left/right steers via rudder, pitch up to rotate for takeoff
Cockpit Mode (1)
- Mouse movement - Direct roll and pitch control
- On ground - Mouse left/right steers via rudder