😐
Mixed
17 reviews
59% Promise (10)
12% Needs Work (2)
17 Reviews Recommended 5 Shows Promise 10 Needs Work 2
Positives sports_esports Gameplay 8lightbulb Originality 5speed Performance 5replay Replayability 4palette Graphics 3groups Multiplayer 3volume_up Audio 1menu_book Story 1auto_awesome Polish 1favorite Addictive 1gamepad Controls 1
Negatives gamepad Bad Controls 7construction Unfinished 5help Confusing 3slow_motion_video Unoptimized 1
trophy 1065
Nov 2024 0 post
Recommended
Barebones, but those are really solid bones. This is going to be a good one.
OriginalityPerformancePolishControlsUnfinished
trophy 3057
May 2026 0 post
Shows Promise
plane controls
GameplayConfusing
trophy 10605
Dec 2024 38 posts
Recommended
planes are always cool.
GameplayOriginalityReplayability
trophy 3135
Oct 2025 0 post
Shows Promise
Terrible controls, but still better than war thunder
StoryBad ControlsConfusing
trophy 1640
Jul 2024 0 post
Recommended
I'm not a good pilot, so I can't fully assess it, but the overall experience was very enjoyable.
GraphicsAudioGameplayMultiplayer
trophy 2620
Feb 2023 0 post
Shows Promise
Good demo
GameplayMultiplayerOriginalityReplayabilityUnfinishedUnoptimizedBad Controls
trophy 5350
Oct 2024 0 post
Shows Promise
Promising, possibly even original. Controls kinda suck but the vision is there. Kinda felt like I missed every shot, or that bullets i was firing werent hitting.
GraphicsGameplayOriginalityPerformanceBad Controls
trophy 75
Mar 2026 0 post
Shows Promise
GameplayMultiplayerBad Controls
trophy 8263
Nov 2024 0 post
Shows Promise
So controls were just difficult, dogfighting in general is difficult with the mouse control often conlicting it would be nice to have a option to disable that so you can release freelock and snap the camera back without having the mouse fuck your movment up, i think i bit more polish, the first person view from the cockpit would be nice, more planes obviously, seeing ships would also me cool and maybe infantry to paradrop/ land on the islands to capture them im just pumping ideas.
GameplayPerformanceReplayabilityUnfinishedBad ControlsConfusing
trophy 100
May 2026 0 post
Shows Promise
Controls are a bit wack but over all a fun experience
GraphicsPerformance
trophy 1556
Apr 2026 0 post
Needs Work
słabe
UnfinishedBad Controls
trophy 1108
Oct 2021 1 post
Shows Promise
controls feels a little slow, I would like to lower mouse sensitivity I couldnt do that
Bad Controls
trophy 3881
Jun 2025 1 post
Needs Work
no way to switch from mouse to direct controls, taking the battle from the game to my mousepad as I fight the mouse control while trying to make a good shot. also unaltered ai code is just lazy, if you know how to use claude it can't be that hard to learn how to use a powerrenamer program.. right?
trophy 2095
Feb 2023 0 post
Recommended
Im going to absolutly keep my eyes peeled on this project. This was a really good looking start.
trophy 4086
Jan 2023 0 post
Shows Promise
waiting for the future updates!
trophy 380
May 2021 4 posts
Shows Promise
For a moment I was excited to see an original game on s&box. The controls are not really to my taste; I guess I am too casual of a player - and I never managed to hit anyone :( But I liked the huge map and the plane selection. The sound and visual effects felt abrupt, and the engine noise even reminded me of that one meme that sounds like someone's shitting down an oil drum. Interesting use of the F1 menu as a help page! Though something caught my eye: Claude LLM really loves to generate this style of UI, and some may have recognized it from the other slop games. I got suspicious when I noticed that the ammo count is not hash-coded - that is, the ammo updates only when the state of the UI changes (like rotating your camera). That might be my paranoia, but to me it was also a sign of generated code, because the engine is relatively new and modern models don't "know" much about how s&box works. A quick decompile (if you can even call it decompilation, with all the source code kept fully intact in the .cll file) confirmed some excessive commenting with the beloved long "—" dashes and "→" arrows. Damn. Look, I'm not one of those anti-AI fanatics, but the LLM generated code was a bummer. Still, I'm looking forward to any future updates - finally, an interesting game in the sea of idle simulators :)
GameplayOriginalityPerformanceAddictiveReplayabilityUnfinished
trophy 300
Jul 2024 0 post
Recommended
i love plane!!!!!!!11!!!