😐
Mixed
8 reviews
50% Promise (4)
25% Needs Work (2)
8 Reviews Recommended 2 Shows Promise 4 Needs Work 2
Positives speed Performance 2palette Graphics 1sports_esports Gameplay 1lightbulb Originality 1favorite Addictive 1replay Replayability 1
Negatives construction Unfinished 2gamepad Bad Controls 2
trophy 100
May 2026 0 post
Shows Promise
Controls are a bit wack but over all a fun experience
GraphicsPerformance
trophy 1355
Apr 2026 0 post
Needs Work
słabe
UnfinishedBad Controls
trophy 1023
Oct 2021 1 post
Shows Promise
controls feels a little slow, I would like to lower mouse sensitivity I couldnt do that
Bad Controls
trophy 1521
Jun 2025 0 post
Needs Work
no way to switch from mouse to direct controls, taking the battle from the game to my mousepad as I fight the mouse control while trying to make a good shot. also unaltered ai code is just lazy, if you know how to use claude it can't be that hard to learn how to use a powerrenamer program.. right?
trophy 1670
Feb 2023 0 post
Recommended
Im going to absolutly keep my eyes peeled on this project. This was a really good looking start.
trophy 2401
Jan 2023 0 post
Shows Promise
waiting for the future updates!
trophy 375
May 2021 3 posts
Shows Promise
For a moment I was excited to see an original game on s&box. The controls are not really to my taste; I guess I am too casual of a player - and I never managed to hit anyone :( But I liked the huge map and the plane selection. The sound and visual effects felt abrupt, and the engine noise even reminded me of that one meme that sounds like someone's shitting down an oil drum. Interesting use of the F1 menu as a help page! Though something caught my eye: Claude LLM really loves to generate this style of UI, and some may have recognized it from the other slop games. I got suspicious when I noticed that the ammo count is not hash-coded - that is, the ammo updates only when the state of the UI changes (like rotating your camera). That might be my paranoia, but to me it was also a sign of generated code, because the engine is relatively new and modern models don't "know" much about how s&box works. A quick decompile (if you can even call it decompilation, with all the source code kept fully intact in the .cll file) confirmed some excessive commenting with the beloved long "—" dashes and "→" arrows. Damn. Look, I'm not one of those anti-AI fanatics, but the LLM generated code was a bummer. Still, I'm looking forward to any future updates - finally, an interesting game in the sea of idle simulators :)
GameplayOriginalityPerformanceAddictiveReplayabilityUnfinished
trophy 300
Jul 2024 0 post
Recommended
i love plane!!!!!!!11!!!