🎮 Game

No runtime code. This project only has the auto-generated compiler helper that sets global usings and embeds addon and assembly metadata. There is nothing the player can run or see.

🔧 Editor

An editor tool to turn images into raw heightmaps for terrain import. The user opens a window, picks a source image including EXR, chooses channel and quantization, then saves a square .raw file. Under the hood it includes an EXR reader that handles scanline files, common channel types, and ZIP/RLE compression, and a converter that samples, normalizes, and writes 8 or 16 bit data with chosen byte order.