No runtime code. This project only has the auto-generated compiler helper that sets global usings and embeds addon and assembly metadata. There is nothing the player can run or see.
An editor tool to turn images into raw heightmaps for terrain import. The user opens a window, picks a source image including EXR, chooses channel and quantization, then saves a square .raw file. Under the hood it includes an EXR reader that handles scanline files, common channel types, and ZIP/RLE compression, and a converter that samples, normalizes, and writes 8 or 16 bit data with chosen byte order.