.obj/__compiler_extra.cs

Auto-generated compiler helper file that sets global using directives and assembly metadata for the Game project. It declares global usings for Sandbox and Blazor components and embeds addon/assembly metadata like addon id, org, engine version, target framework and compile time.

Embedded Secret
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "terrainconvert" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "terrainconvert" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "brax" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "brax.terrainconvert" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "26" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-06-26T23:15:58.0786236Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.205.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.205.0")]