Massive new update for you guys!
10 New Drugs.
3 New Ranged Weapons
Revisited Hotbar System (Melee Slot, Pistol Ammo Slot, Shotgun Ammo Slot and Rifle Ammo Slot.)
3 New Enemy Variants.
8 More Rooms.
2 Achievements (One hidden-ish).
Added Drugs SFX.
Unique SMG SFX.
Unique Sawed-Off Shotgun SFX.
Unique Tikka T3 SFX.
Restart Button in the Pause Menu for Mid-Runs.
Piercing Rounds (Up to 3 enemies, only for the Tikka T3).
An extra tutorial hint to pop up when you pick up a weapon matching slots.
You can now swap weapons mid reload. Previously you'd get stuck until the reload is finished so people panic and can't swap. You can now swap:)
Rebalanced Scoring across all Ranged Weapons.
Rebalancing across most Drugs.
Melee should reward way more points than before.
Melee Range is a tiny bit longer across all Melee.
Breathing should be louder.
Results Screen error if you try again or main menu too quickly.
Enemies should face the correct way.
Enemies should not open a door to the next spine unless the player has already opened said door.
Enemies using melee should not hit through walls anymore.
Bullets should go where you are shooting +spread/inaccuracy calculations after, all before recoil.
Probe Light Fixes for when room goes pitch black (Door should no longer glow in the dark basically).
Switching weapon mid reload can make the shells eject cosmetically (Doesn't make you lose ammo its just a quirky thing I suppose)