Thank you so much for playing my game and sharing it around, it means a lot to me. I hope its not too hard though, as from the stats it seems like it may be a bit...too unforgiving.
Hopefully this small patch will help out a bit, as its focusing on the negative luck drugs being a bit buffed (Negative luck drugs won't have such a big negative anymore) and buffing the melee a bit in terms of damage so slightly, extra durability, stamina usage lowered by 50-75% including the stamina usage while charging!
Also should clear up console logs if playing in the game + do checks if you've completed an achievement and give you that achievement (Effects the people who already has stats indicating they completed an achievement).
More fixes noted further down this post.
(Not saving score properly on any run or when meeting the dealer, is less of my issue and more of a S&box issue AFAIK, i'll keep looking into it though:D)
Drug and Melee Rebalancing
1.0.1
29 April 2026
🧼 Improved
Decreased All Melee Stamina Usage
Decreased All Melee Charge Stamina Usage
Increased All Melee Durability +1
Increased All Melee Damage
Heroin - Increased Headshot Heal Percentage
Heroin - Decreased Negative Luck Value
Needles - Decreased Negative Flinch Resist Value
Needles - Decreased Negative Luck Value
Pill Bottle - Increased Max Health Percentage
Shroom Baggy - Increased Positive Luck Value
Shroom Baggy - Decreased Negative Damage Resist
🪛 Fixed
Achievements (If you achieved the required stat, it should auto give you them on start)
Stat logging
Achievement Panel Switched to Server-Sided
End of Normal Run Black Screen (Instead shows results screen, and provides an error if servers are down)
Viewmodel bug when shooting next to a wall
Hotbar locking when shooting/reloading then swapping to an empty slot
Health Regen stat getting stuck at 0.0/s
🚯 Removed
Most Console Logs
⚠️ Known Issues
Lighting bug in main menu with dithering
Ammo pick up inconsistency
Enemies facing the wrong direction and not caring about you :'(
people
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