- Custom (multi-faction) deck type in the War Council — no faction restrictions, build with any cards you own
- Coalition Forces starter deck granted to all commanders, draws commons from all four factions evenly
- Loyalty keyword — creatures with Loyalty gain +1 Attack when deployed in a lane matching their faction's territory
- Eight cards given Loyalty at launch: Wei Pikeman, Dian Wei, Shu Militiaman, Zhang Fei, Wu River Marine, Taishi Ci, Turban Zealot, Zhang Jiao the Great Teacher
- 令 Command pips above the hand — gold circles in rows of 5, replacing the old flag icons
- Faction filter buttons in the deck builder when editing a custom deck
- Multi-faction decks default lanes to one per faction in the deck rather than all Neutral
- Coalition Forces defaults to Wei / Shu / Wu / Turbans across all four lanes
- Tutorial steps are now strictly sequential and cannot skip ahead or fire out of order
- Card inspector moves to the right on your turn and left on the opponent's to stay out of the way
- All battle HUD text is larger, bolder, and uses the same font to match the lobby
- Battle Chronicle auto-collapses on load
- Card hand hidden during Prepare phase so the board stays clean
- Spells targeting an opposing creature could be cast into an empty lane, silently consuming the card and Command with no effect
- Tutorial step 5 could fire at game start before any prior steps had shown
- "I'll find my own path" button did not dismiss the onboarding popup
- Ready for War button disappeared when the card hand was hidden during Prepare
- Card text on Forged Papers and Tun-Tian Farms still said "mana" instead of "Command"
- Combat clash sound was too harsh on repeated attacks, sound lowered