Custom (multi-faction) deck type in the War Council — no faction restrictions, build with any cards you own
Coalition Forces starter deck granted to all commanders, draws commons from all four factions evenly
Loyalty keyword — creatures with Loyalty gain +1 Attack when deployed in a lane matching their faction's territory
Eight cards given Loyalty at launch: Wei Pikeman, Dian Wei, Shu Militiaman, Zhang Fei, Wu River Marine, Taishi Ci, Turban Zealot, Zhang Jiao the Great Teacher
令 Command pips above the hand — gold circles in rows of 5, replacing the old flag icons
Faction filter buttons in the deck builder when editing a custom deck
Multi-faction decks default lanes to one per faction in the deck rather than all Neutral
Coalition Forces defaults to Wei / Shu / Wu / Turbans across all four lanes
Tutorial steps are now strictly sequential and cannot skip ahead or fire out of order
Card inspector moves to the right on your turn and left on the opponent's to stay out of the way
All battle HUD text is larger, bolder, and uses the same font to match the lobby
Battle Chronicle auto-collapses on load
Card hand hidden during Prepare phase so the board stays clean
Spells targeting an opposing creature could be cast into an empty lane, silently consuming the card and Command with no effect
Tutorial step 5 could fire at game start before any prior steps had shown
"I'll find my own path" button did not dismiss the onboarding popup
Ready for War button disappeared when the card hand was hidden during Prepare
Card text on Forged Papers and Tun-Tian Farms still said "mana" instead of "Command"
Combat clash sound was too harsh on repeated attacks, sound lowered