🏠 Housing System
- HouseZone component — each plot's house is now a usable interior space tied to its FarmPlot owner
- Owner-only access — only the plot owner can place/pick up furniture in their house.
- Furniture buying — new FurnitureShop with per-item stock + restock timers, browseable in-world
- Furniture placement — hologram preview with floor snap. R = rotate 45°., Shift+R = rotate 15°. Press E to place. Hold F to pickup.
- Color variants — furniture items can have Tan / Black / Blue / Red material options. Color tabs appear in the shop only for items with color materials. Colored variants stack separately in your backpack (a tan couch and a black couch are different stacks)
- Save/load — furniture position, rotation, and color all persist relative to the house's transform
🎰 Casino (Sellout)
- 🎰 Roulette Table — American 38-pocket wheel with gold pointer arrow, multiplayer betting, 30s bet → 8s spin → 5s payout phases
- 🎰 Slot Machine — 5 reels, single payline, fruit emoji symbols (🍒🍋🍊🍇🍓🍉)
- Weighted RNG with watermelon as the rare jackpot (250x for 5-in-a-row)
- 🪙 Double or Nothing — coin flip for those feeling lucky
🌧️ Sprinklers
- Basic Sprinkler tool — $750, single use, 1.5x growth boost, 5-minute lifetime, 96u radius
- Placement hologram with radius circle
- Floating timer HUD above each placed sprinkler showing remaining time
💾 Save System
- Save versioning —
SaveMigratorsystem. Bump CurrentVersion + add a Migrate function → old saves auto-upgrade on load, self-heal back to disk. Future-proofs against breaking changes - Slot count expanded to 5 per player (was 3)
🛡️ "Command-Cleanup"
- ConCmd gating — all 17
garden_*debug commands ForceEnableInBuildsconst for QA- Editing Saves Marks Player with Cheater Label above their head
🌟 Polish
- FurniturePickupHud — small semi-transparent prompt: "Hold F to pick up [Item Name]" while looking, switches to progress bar while holding
- Achievement idents wired (18 total) — ready for sbox.game registration
- Faster Sprint System
📌 Still planned:
- Spawn at your plot's house on load
- Minimap
- Watering can / crop remover tools
- More mutation types
- Weather System Particles Rework
- Trade with friends (gift seeds, money, decor)
- Player outfits / custom models
- Fishing minigame
- Pets
- Special events
- Fruit trees (models exist, not implemented)
- Network-synced clock instead of local skew
- Sprinkler tiers (Moist/Electric/Lunar with mutation chances)