bool
WantsStereoSubmit
{
get;
set;
} Description
Set this to false if you don't want the stereo renderer to submit this camera's texture to the compositor.
This option isn't considered if <see cref="P:Sandbox.SceneCamera.TargetEye" /> is <see cref="F:Sandbox.StereoTargetEye.None" />.
Return
User Comments