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Terrain
.SyncGPUTexture
void
SyncGPUTexture
(
)
Description
Updates the GPU texture maps with the CPU data
Return
User Comments
Properties
ClipMapLodExtentTexels
ClipMapLodLevels
ComponentVersion
ControlMap
EnableCollision
HeightMap
HolesMap
MaterialOverride
RenderType
Storage
TerrainHeight
TerrainSize
Methods
RayIntersects
SyncCPUTexture
SyncGPUTexture
UpdateMaterialsBuffer