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Properties
ClipMapLodExtentTexels
ClipMapLodLevels
ComponentVersion
ControlMap
EnableCollision
HeightMap
HolesMap
MaterialOverride
RenderType
Storage
TerrainHeight
TerrainSize
Methods
RayIntersects
SyncCPUTexture
SyncGPUTexture
UpdateMaterialsBuffer
Terrain
.TerrainHeight
float
TerrainHeight
{
get
;
set
;
}
Description
World size of the maximum height of the terrain.
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