bool EnableCollision { get; set; }

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Description

The EnableCollision property of the Terrain class determines whether collision detection is enabled for the terrain. When set to true, the terrain will participate in physics calculations, allowing objects to collide with it. If set to false, the terrain will not interact with physics, and objects will pass through it without any collision response.

Usage

To enable or disable collision detection for a terrain, set the EnableCollision property to true or false respectively. This can be useful for optimizing performance by disabling collision on terrains that do not require it.

Example

// Example of enabling collision on a terrain
Terrain myTerrain = new Terrain();
myTerrain.EnableCollision = true; // Enable collision detection

// Example of disabling collision on a terrain
myTerrain.EnableCollision = false; // Disable collision detection