.obj/__compiler_extra.cs

Auto-generated compiler metadata file for the Game project, declaring global usings and assembly attributes such as addon metadata, engine version, target framework, and build timestamp.

global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "PanelRenderTarget" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "panelrendertarget" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "dicta" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "dicta.panelrendertarget" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "26" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-06-24T13:25:45.7259067Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.121.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.121.0")]