In third person, you can't build or interact with NPCs or anything else. You can look at the ground in first person and get a grid for placing objects, but when switching to third person, you still can't build anything.
Perhaps the bug itself is related to the perspective or camera zoom in third person. If you look closely at the transition from first to third person, you'll notice that the interactable object is still active for a while, but after zooming out far enough in third person, any interactions disappear.
I noticed that while standing in one place, the sound of receiving money from a sale will vary when turning and tilting the camera. If you tilt the camera closer to the sound source in third person, it will be louder, and if you turn the camera in the opposite direction while standing in the same place, the sound may disappear altogether, as it "will be too far away." I think there's a similar problem with construction and interaction with NPCs: the interaction point (crosshair) in third-person is located elsewhere and doesn't correspond to the starting point in first-person or crosshair in 3d person, although this may be unrelated.
Overall, if this game ever reaches the level of construction like in Arknight Endfield, it will be an interesting and good semi-idler, with various resource mines, energy costs, a large base, and blueprints for some interesting and profitable project blueprints.
If it's simply an idler where the player collects various stones for leaderboard speed, it's a missed opportunity and a disappointment.
GraphicsAddictiveReplayabilityErrorsBuggy