- Added localisation support, with en-US and en-UK currently.
- Profile view for NPCs
- A manager for every job, shown under a new Colleagues group on the Relationships page
- Welcome tutorial on a first new game, walking through the core loop
- Settings toggle to switch the welcome tutorial back on
- Main Menu button on the top bar once your character has died
- Added procedural companies for each new life
- Every job is now a role at a specific company
- Added five new achievements, four of which relate to jobs
- Added the ability to ask for a raise
- Added four new countries (Russia, China, Germany, Canada)
- Added a new event where your boss can catch you applying for a job at a different company
- Added three new activities: Nursing School, Police Academy, and Commercial Driver's License
- Added five part-time teen jobs (paper round, car washing, lawn mowing, babysitting, dog walking)
- Event choices can grant one-shot skill XP
- Recent relationship changes are listed on a relationship's profile
- Work events now shift how your boss feels about you, from reporting them to HR to owning a mistake or outshining them in a meeting
- Promotions now require more time in a role, the further up the ladder you climb. With a 33% yearly chance once you're eligible
- Promotion offers now name the exact role you'd move into
- Recurring events like a rough day at work space themselves out instead of repeating year after year
- The obituary now notes how many jobs you held across your life and the company you were last employed by
- The obituary now notes how many properties you bought and sold
- Property types vary by country, e.g., trailers only appear on the US market
- The diary entry for a new job now names the company you joined
- The Retail Assistant job slowly develops Persuasion alongside Charisma
- Corporate Product jobs develop Charisma instead of Programming
- Custom Game characters now require three traits to be selected
- Diary now reads as "retired" if you quit your job after retirement age - we'll make this better eventually
- Added a confirmation when applying for a job when already employed
- Promotions are now affected by your relationship with your boss
- You can now apply for all jobs, regardless of the requirements
- Job applications no longer result in instant success
- Some event choices generate colleagues, which can be viewed on the Relationships page
- The System Administrator job now requires a Bachelor's in a Technology subject
- Icons and the logo failed to load when playing outside the editor
- Manager-themed work events no longer turn up once you've reached CEO
- The roadside breakdown event no longer triggers for characters who never earned a driving licence
- NPC spawns now draw names from the player's country pool
- Non-family relationships now spawn at 0 closeness
- The side menu no longer shows greyed-out buttons for pages that aren't built yet
- The Age Up button no longer appears after your character has died