🎁 Added
  • When your character dies you can now continue the family line as the next generation, picking up a descendant's life where they left off
  • When you die your wealth passes down (split however you set it in your will, or evenly between your children by default)
  • Reputation passes to the next generation, fading with each step down the line
  • Added a Write a will action so you can decide exactly how your estate divides among your children
  • Added a Family Story page. Read your whole line so far, generation by generation, with each member's backstory and the notable moments of their life
  • Some events now reference your ancestors, not just your own past
  • Added a funeral when your spouse or partner passes away
  • Added the "Year 3000" achievement
🧼 Improved
  • Obituaries now name the profession you spent longest in (businessman, government worker, farmer) instead of just "a man" or "a woman"
🪛 Fixed
  • The "Better job available" indicator no longer points at senior roles you'd have to be promoted into rather than apply for
  • An unmarried partner you had children with no longer disappears from the family tree when they die
🎁 Added
  • Added Light, Dark, Classic, and High Contrast theme options, which can be selected in the Settings
  • Added a career salary line to your Profile, showing how your pay compares to another role you'd qualify for
  • Added postgraduate study. Re-enrol at university in a subject you already hold to go up to a Master's, then a Doctorate
  • Added 4 new events
  • Added a "Better job available" icon to the top bar that appears when a better role on your career lane is available
🧼 Improved
  • Asking a friend to repay an old debt now factors in the friend's traits
  • The Finances "This year" ledger consolidates repeat line items
  • Tweaked romance factors so you have a better chance of getting with your boss
  • An honest character no longer sees the dishonest option on events like pocketing a found wallet or lying to your boss about job-hunting
🪛 Fixed
  • Free activities (going for a hike, looking for a partner) are no longer locked out when your cash is negative
  • Children conceived with an ex now actually announce themselves, even when the relationship ended before the birth
🎁 Added
  • Added sexuality (currently auto-assigned, will change in a future update)
  • Added the ability to look for a partner
  • Added romance level between characters
  • Added the ability to do something with friends, and go on dates with potential and current partners (over 20 activities)
  • Added proposing
  • Added wedding planning
  • Added pregnancy and births
  • Added the Try For A Baby action
  • Added contraception (which is PER sexual partner, so that you can have contraception with your partner and nothing for your sidepiece)
  • Added breaking up and divorce
  • Maiden name persists across marriage, with a prompt to revert after divorce
  • Added out-of-wedlock reputation penalty based on year
  • Added family tree
  • Added more simulation to your family. NPCs marry, have kids, take jobs, retire, and have small life events
  • Added Traditional/Progressive traits
  • Added the ability to ask a parent for money
  • Added interactions with children
🧼 Improved
  • Added a toggle to show deceased relationships or not on the Relationships page
  • Reworked NPC cards on the Relationships tab to show platonic and romantic levels
  • Date of death and age now show on a deceased NPC profile
  • Added a confirmation window to the main menu button
  • You can now view deceased NPCs' obituaries by clicking on them
  • Survived by section of the obituary now lists grandchildren, great-grandchildren, and further descendants
  • Added an extra point to the tutorial about reading obituaries
🪛 Fixed
  • The "caught job hunting" event now appears in the diary before the new hire text
⚠️ Known Issues
  • Six figure achievement is a bit dodgy when playing in a non-USD currency
🎁 Added
  • Added localisation support, with en-US and en-UK currently.
  • Profile view for NPCs
  • A manager for every job, shown under a new Colleagues group on the Relationships page
  • Welcome tutorial on a first new game, walking through the core loop
  • Settings toggle to switch the welcome tutorial back on
  • Main Menu button on the top bar once your character has died
  • Added procedural companies for each new life
  • Every job is now a role at a specific company
  • Added five new achievements, four of which relate to jobs
  • Added the ability to ask for a raise
  • Added four new countries (Russia, China, Germany, Canada)
  • Added a new event where your boss can catch you applying for a job at a different company
  • Added three new activities: Nursing School, Police Academy, and Commercial Driver's License
  • Added five part-time teen jobs (paper round, car washing, lawn mowing, babysitting, dog walking)
  • Event choices can grant one-shot skill XP
🧼 Improved
  • Recent relationship changes are listed on a relationship's profile
  • Work events now shift how your boss feels about you, from reporting them to HR to owning a mistake or outshining them in a meeting
  • Promotions now require more time in a role, the further up the ladder you climb. With a 33% yearly chance once you're eligible
  • Promotion offers now name the exact role you'd move into
  • Recurring events like a rough day at work space themselves out instead of repeating year after year
  • The obituary now notes how many jobs you held across your life and the company you were last employed by
  • The obituary now notes how many properties you bought and sold
  • Property types vary by country, e.g., trailers only appear on the US market
  • The diary entry for a new job now names the company you joined
  • The Retail Assistant job slowly develops Persuasion alongside Charisma
  • Corporate Product jobs develop Charisma instead of Programming
  • Custom Game characters now require three traits to be selected
  • Diary now reads as "retired" if you quit your job after retirement age - we'll make this better eventually
  • Added a confirmation when applying for a job when already employed
  • Promotions are now affected by your relationship with your boss
  • You can now apply for all jobs, regardless of the requirements
  • Job applications no longer result in instant success
  • Some event choices generate colleagues, which can be viewed on the Relationships page
  • The System Administrator job now requires a Bachelor's in a Technology subject
🪛 Fixed
  • Icons and the logo failed to load when playing outside the editor
  • Manager-themed work events no longer turn up once you've reached CEO
  • The roadside breakdown event no longer triggers for characters who never earned a driving licence
  • NPC spawns now draw names from the player's country pool
  • Non-family relationships now spawn at 0 closeness
🚯 Removed
  • The side menu no longer shows greyed-out buttons for pages that aren't built yet
  • The Age Up button no longer appears after your character has died
🎁 Added
  • Yearly aging
  • Diary feed logging every event and milestone
  • Branching life events
  • Choices that have consequences
  • Death (randomised at the moment)
  • An obituary Wikipedia-style page shows on death
  • Five core stats: Intelligence, Attractiveness, Fitness, Happiness and Reputation, plus a hidden Health stat
  • Traits
  • Skills grown through jobs and activities, shown as tiers from Novice to Master
  • Jobs
  • Properties to buy or rent
  • Corporate career ladder of 7 ranks from Team Leader to CEO, with yearly promotion rolls
  • 20+ jobs across corporate, trades, healthcare, hospitality, transport and tech
  • Qualifications covering diplomas, degrees and licences earned through schooling
  • The finances page shows wealth, income, recurring costs and a per-year transaction ledger
  • Activities page covering school, university, gym, doctor check-ups and socialising
  • Driving lessons and a driving test that award a driving licence
  • Relationships page grouping parents, siblings, friends and partners
  • Platonic relationship system
  • NPCs that age and can die alongside the player
  • Achievements
  • 2 countries to play in
🧼 Improved
  • A diary line now shows when a skill crosses into a new tier
  • Promotions are yours to accept or turn down, not automatic
  • Money is displayed in your country's currency
  • Driving test results are now in their own result window
  • Qualifications can build on earlier ones, as shown by "Builds on…".
  • Reputation now runs −100 to 100 — you can be disliked or outright notorious, not just unknown
  • Annual health check-ups are free in countries with public healthcare
  • Event choices can be locked behind a trait, stat or skill
🪛 Fixed
  • First crush is named in the events that call back to them
  • Stray highlight tags showing on ordinary event choices
  • Off-centre text on activity Start/Stop buttons
  • The jobs page content cut off at the bottom of the screen
⚠️ Known Issues
  • The Nurse, Police Officer and Truck Driver jobs can't be applied for yet as they need qualifications (nursing licence, police certification, commercial driver's licence) that are unobtainable