Metrics

Started by garry · one year ago · 8 replies · 885 views

#1
garry
Facepunch
JoinedApr 2021 Posts436 Score2,270
We're adding a metrics section to the website. Out hope is that this make it a lot more obvious when we're doing well, and have fucked up.

https://sbox.game/metrics/startup
#2
S&box Player 1
Member
JoinedSep 2025 Posts69 Score1,328
Nice but when u gonna add devil wings ? :))))))))))
#3
crazyboys
Member
JoinedJan 2025 Posts35 Score70
I think the cosmetic is too large which is why it wont be added.
#4
S&box Player 1
Member
JoinedSep 2025 Posts69 Score1,328

If we look at it from this perspective, then there will never be a wings skin in s&box :(
#5
EkoJR
Member
JoinedSep 2025 Posts1 Score528
Neat! Seems insightful, and at the very least it's cool to look at.

I wonder if something like this can also be added to published items (games, maps, assets, etc). Seems like it can also be pretty helpful to authors. Negative feedback tends to go unnoticed, so yea, it's more of a fucked-up meter. Other times, it can help with noticing trends.
#6
ubre
Member
JoinedMay 2021 Posts143 Score10,142
I've seen people complaining that startup time has been increasing, look at this graph that seems to be the case, especially with the July and October updates
#7
matt
Facepunch
JoinedApr 2021 Posts267 Score2,045
October is gonna be volatile for a while because we've forced everyone to recompile their assets, with the payoff that it will be faster in the end.
#8
Francis
Member
JoinedDec 2022 Posts14 Score5,480
API please :D
#9
naïm parking
Member
JoinedAug 2025 Posts4 Score1,528

Hey Garry!
It would be super handy if the metrics tool for skins could filter between limited and unlimited skins.
That way, we could see right away which skins are rare without having to check everything manually.
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.