How s&box's Market Economy Could Be Completely Destroyed Within 19 Hours in 2027
Since September, some individuals have been exploiting vulnerabilities to duplicate rare DOTA 2 items and then sell them in large quantities on forums and trading platforms—ultimately causing the market to collapse. As for the CS market, rumors have also been circulating since the first half of the year that certain people are duplicating 2014–2017 tournament stickers, selling them at low prices to players with high demand, and requiring those players to keep this matter confidential.
Now that DOTA 2's trading function has been locked for the third day, what is Garry's view on the issue of item duplication in DOTA 2? And for the S&box market, how can players' in-game items be protected to avoid repeating Valve's mistakes? Gmod has left a deep impression in my life, and I sincerely hope its sequel and in-game items will continue to accompany my next generation.
I was in an accident some time ago and injured both hands, so please forgive me for using AI assistance to write this.