Is Rust 2 going to be official

Started by Benji · 5 months ago · 1 reply · 336 views

#1
Benji
Member
JoinedMar 2026 Posts1 Score0
 Is "Rust 2" going to be an official s&box game, or is it up to the community?

Hey everyone,

With how amazing the s&box toolset is right now (especially the C# API), I've been thinking back to the Unity runtime fee drama in 2023. Garry explicitly stated back then that if they made a Rust sequel, it definitely wouldn't be on Unity.

Given that Facepunch has essentially molded Source 2 to speak Unity's language for s&box, it feels like the perfect foundation is already here. Valve's sub-tick networking and the Rubikon physics engine would instantly solve Rust's notorious garbage collection stutters and "projectile invalid" issues.

My question for the devs and the community: Is Facepunch quietly planning to build an official Rust successor inside Source 2? Or is the expectation that the community is going to use the s&box open-source tools to build the ultimate Rust clone ourselves?

I'm highly tempted to import some Rust assets to build a quick survival proof-of-concept, but I don't want to reinvent the wheel if Facepunch is already secretly working on it. What do you guys think?

#2
Pingley
Member
JoinedAug 2021 Posts13 Score6,313
They had stated they won't make Rust 2 in Unity, so I could see it made in S&box down the line, even tho I don't see the point of Rust 2 anytime soon. Although this would be a perfect moment to bring back Ruin tho 
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